Tag Archive: Autodesk

Autodesk Flame 2018.3 Expands Flexibility, Streamlines Post Process

Today Autodesk released update 3 for its Flame 2018 family of 3D visual effects (VFX) and finishing software, which includes Flame, Flare, Flame Assist and Lustre. Flame 2018.3 empowers creative professionals to explore new, more efficient ways of working in post, with feature enhancements that offer greater pipeline flexibility, speed and support for emerging formats and technology. …

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Autodesk Revs Up Artist Workflows at SIGGRAPH 2015

At the SIGGRAPH 2015 Conference and Expo, being held August 11-13 in Los Angeles, CA, Autodesk announced the latest extension releases for its Maya 2016 and 3ds Max 2016 3D modeling, animation, VFX and rendering software, available to Autodesk Subscription customers beginning August 11 for 3ds Max and September 9 for Maya. Concurrently, the company …

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Autodesk Announces Maya LT 2015 Extension 1

Autodesk announced the first extension release for Maya LT 2015. The update enhances the animation experience for professional indie game makers by allowing artists to create more elaborate characters and environmental objects. The animation export tool gives artists a completely new method of exporting multiple animations per FBX file, making it easier to get animated …

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Autodesk Evolves Maya LT with Support for MEL Scripting

Autodesk released Maya LT 2014 Extension 2 as part of its ongoing commitment to deliver consistent product updates to customers throughout the year. Designed with customer feedback and usability in mind, Extension 2 advances the workflows of indie game developers with support for Maya Embedded Language (MEL) scripting, new OBJ export options and improvements to …

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Autodesk Releases Maya LT Extension 1 for Indie and Mobile Game Developers

Autodesk launched the first extension for Autodesk Maya LT – the company’s recently released 3D modeling and animation tool designed specifically for independent and mobile game developers. With new features such as improved interoperability with Unity3D, an increased polygon count and more, Maya LT Extension 1 simplifies the export of 3D content into artists’ desired …

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Autodesk Releases Free App for Reviewing 3D Entertainment Assets

Autodesk Inc. announced the launch of Autodesk FBX Review at SIGGRAPH 2013 for Microsoft Windows 7 and Windows 8 enabled devices. The standalone app gives professional artists and animators a powerful, lightweight tool to conduct detailed reviews of a wide range of 3D assets, including detailed 3D models, environments and character animations. “We’ve consistently observed …

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Autodesk Smoke 2013 Now Shipping

Endorsed by twenty five thousand Facebook fans, six industry awards and thousands of new users through the trial download and active forum communities, Autodesk, Inc., announced that the new Autodesk Smoke 2013, professional video editing software is now shipping.   “The anticipation for Smoke, since its thrilling announcement at the National Association of Broadcasters convention …

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Autodesk Announces Scaleform for Unity Engine and Mobile Game Development

Autodesk Inc. has announced new versions of Autodesk Scaleform user interface (UI) middleware for mobile game development, offering an Adobe Flash-based gaming and application platform, as well as a new Unity game engine plug-in. Scaleform has helped game developers create immersive UI for at least 1,000 triple-A titles, such as “Gears of War,” “Crysis 2” …

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Autodesk Announces 2013 Digital Entertainment Creation Software Portfolio

Autodesk, Inc. announced the 2013 versions of its Digital Entertainment Creation (DEC) software and suites, used by leading artists working in film, game development, television and advertising. The new releases improve consistency and interoperability between applications, making it even easier for artists to take advantage of powerful new and enhanced creative features. “Creative artists want …

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Autodesk acquires assets from GRIP Entertainment

Autodesk has acquired certain technology-related assets and hired individuals associated with GRIP Entertainment, a privately-held artificial intelligence (AI) game middleware company, based in Montreal. This acquisition accelerates Autodesk’s strategy to offer a more complete, simplified solution for the creation of believable interactive characters. The technology and expertise acquired complement Autodesk’s existing Gameware offerings and will …

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Autodesk Unveils 2012 Manufacturing Software Portfolio

Autodesk, Inc. introduced its new 3D design and engineering software portfolio for manufacturers, including the new Autodesk Product Design Suite that makes design, visualization and simulation software easier to adopt, use and maintain. The complete Autodesk Digital Prototyping software portfolio helps manufacturers to design and build better, more sustainable products, reduce development costs and get …

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Autodesk Announces Maya 2012 Software

Autodesk, Inc. announced that Autodesk Maya 2012 3D modeling, animation, visual effects, rendering and compositing software now contains powerful new toolsets for previsualization and games prototyping, extended simulation capabilities and better pipeline integration. The new release also includes single-step workflows to enable users to move 3D data directly between the latest versions of Maya, Autodesk …

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