Tag Archive: nvidia

RED R3d SDK for NVIDIA CUDA-accelerated Workflow Now Available

RED Digital Cinema® released its RED R3D® SDK and accompanying REDCINE-X PRO® software with accelerated decode and debayering on NVIDIA CUDA® platforms. By offloading the compute-intensive decoding and debayering of RED R3D files onto one or more NVIDIA GPUs, real-time playback, edit and color grade of 8K footage is now possible. Benefits and efficiencies of this new software-hardware …

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MAXON Announces Technical Collaboration with NVIDIA

MAXON, the leading developer of professional 3D modeling, animation, painting and rendering solutions, today announced a comprehensive, multi-year agreement with NVIDIA that gives MAXON access to NVIDIA rendering technology, including its Quasi-Monte Carlo (QMC) sampling patent family, NVIDIA® Iray® and Material Definition Language. Additionally, artists and designers using Cinema 4D can now access Iray for …

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Pixar Licenses NVIDIA Technology for Accelerating Feature Film Production

To accelerate production of its computer-animated feature films and short film content, Pixar Animation Studios is licensing a suite of NVIDIA technologies related to image rendering, the companies announced today. The multi-year strategic licensing agreement gives Pixar access to NVIDIA’s quasi-Monte Carlo (QMC) rendering methods. These methods can make rendering more efficient, especially when powered …

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NVIDIA Unveils New Flagship GPU for Visual Computing

NVIDIA unveiled the visual computing industry’s new flagship technology – the NVIDIA® Quadro® K6000 GPU, the fastest and most capable GPU ever built. NVIDIA also launched a new line of professional graphics GPUs for mobile workstations, delivering the highest levels of performance and graphics memory ever available on mobile platforms. The Quadro K6000 GPU delivers …

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NVIDIA Maximus Fuels Workstation Revolution With Kepler Architecture

NVIDIA launched the second generation of its breakthrough workstation platform, NVIDIA® Maximus™, featuring Kepler™, the fastest, most efficient GPU architecture. The Maximus platform, introduced in November, gives workstation users the ability to simultaneously perform complex analysis and visualization on a single machine. Now supported by Kepler-based GPUs, Maximus delivers unparalleled performance and efficiency to professionals …

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Nvidia Launches Physx 3.0

Nvidia has launched Version 3.0 of the Nvidia PhysX SDK, a pervasive physics solution for highly realistic and real-time simulation-based effects for games, film, and more. PhysX Version 3.0 has been more than three years in the making, and features a new modular architecture and a completely rewritten PhysX engine. It is designed to provide …

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