RE:Vision Effects Releases RE:Match for Sony Vegas Pro

RE:Vision Effects, announces the release of RE:Match™ for Sony® Vegas ® Pro, taking intuitive color matching to a whole new level by addressing common color problems when using multiple shots and/or multiple cameras.

RE:Match does its work automatically and matches as best it can one sequence’s overall color appearance to match that of another. For multicam shoots, or single camera shoots consisting of multiple shots with different lighting or camera settings, RE:Match assumes that both image sequences are taken roughly at the same location but perhaps were not shot at the same time or from the same point-of-view. Furthermore, RE:Match for Vegas Pro supports many more features, settings and options than those available with Vegas Pro’s built-in Color Match.

Let RE:Match simplify your color grading tasks! Use it by itself, or use it to get shots more consistent before applying more creative color correction. RE:Match is very powerful and easy to use; however setup of the plug-in requires some easy-to-follow steps, so it is worth watching our tutorial found here: http://help.revisionfx.com/album/32/.

Features of RE:Match:

  • Ability to globally color correct one sequence to match another.
  • Ability to set a color correction using a particular point in time of the sequence to match. Up to four still images can be selected and used to control the color correction over time. If you intercut between two or more shots that don’t quite match, then you can animate which still frame you are color matching to, and even have the changes vary over time smoothly.
  • Ability to globally color correct individually for each pair of frames in both sequences. This is good for synched multi-cam or stereo shoots.
  • Ability to store a color correction between two images and use that correction for all frames of a sequence.
  • Ability to dissolve between two different color corrections over a period of time.
  • Ability to perform automatic global (whole image) color correction based on a smaller window of pixels for each of the image sequences.
  • Works well with over bright values and very wide dynamic ranges.
  • Pixels with zero alpha will be ignored from comparison statistics which is useful when keying a shot before the use of RE:Match.
  • Special adjustment controls are available to better adapt to oversaturated highlights, different gamma and color profile spaces.

Availability and compatibility:

  • Vegas Pro v10e or later, 64-bit only.







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